

The counterpart of Player versus Player is Player Versus Environment (PvE), where players fight mobs.ġst stage warriors are the strongest(as warriors dmg increases very quickly in the first stage of the game)Ģnd stage nukers are the strongest(as nukers build def they become unstoppable 1v1 against any class)ģrd stage hybrids are the strongest(as they now have enough wis to takeĭown a nuker, imo paranuke is way overpowered and at gl-hm levels you'llĤth stage healers are the strongest(they have the ability to be strong Hybrids beat Warriors - Many warriors neglect to increase their wisdom, making them vulnerable to the hybrid paranuke, allowing some hybrids to beat them with ease. Because a warrior can inflict heavy damage, they can beat a Warriors beat Nukers - A nuker's main weakness is their lack of physicalĭefense. Nukers beat Hybrids - This is due to the fact that hybrids have wisdomĪs their penalty stat, which makes it very difficult for them to

This theory posits that Healers were never meant to be used for PvP, and the remaining classes form the following relationship: This theory is known as the Triangle Theory.

Triangle Theory Recently, a new theory has become the topic of discussion. Note: Given the right build, a character from any role can beat a character of any other role. Role Ranks For PvP use, the roles rank (from best to worst) In PvP mode, the strength of all abilities is reduced by 80%, except for a few which are reduced more, such as the paranuke and heal skills.Įxample: A skill that normally deals 2000 damage would deal 400 instead,Īnd a skill with a duration of 10s would have a duration of 2s instead. The reward for winning is karma, as well as bragging rights if you defeated a powerful opponent. The penalty for death in PvP mode is a loss of karma (as well as reputation). Player versus Player (PvP) is the term given to all gameplay where players fight each other.
